So if your never had latency problems when using your DS4/DualSense in games as a generic controller but then start having issues when trying to use DS4Windows or Steam this may be the cause. When these changes occur, if the Bluetooth adapter can’t keep up with the required data rate then the user may suffer with high input delay or even connection loss. Not only that, DS4Windows also sends data back to the controller related to the rumble, lightbar, triggers (DualSense only) etc. When picked by DS4Windows (or Steam for that matter), a request is sent for them to change into Native PS mode, which increases the volume and the frequency of data being sent. When first connected to Windows, these controllers communicate in PC friendly mode and their data transfer rate is low.
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